![]() ![]() Remember that Megaton -being the first area outside- is going to set the overall tone of the outside world for the player. I don't think the first optional quest the player has is to have a 50-100 science/explosive pre-requisite. ![]() So disarming the bomb first: I feel that the idea of Megaton being the first area to visit has been made for a majority of developement (correct me if I'm wrong if you have sources). Make it interesting after all, people are still debating to this day the morality of Hiroshima and Nagasaki. They could have made it a moral dilemma for the Player: what if Megaton was a town of ♥♥♥♥♥♥♥s, who constantly harassed another nearby settlement, and this settlement was feed up and wanted retribution in the most extreme way possible. I mean, if you’re playing as an evil character, the most evil thing you will have been able to do at this point is call Amata fat you go from schoolyard bully to génocidaire in about half an hour.īut what bothers me most is Tenpenny’s and Burke’s motivation in wanting to blow up Megaton? They don’t seem to have one other than for The Evulz. You shouldn’t have been able to get the blow up Megaton quest until your Karma was very bad then you can have Burke show up saying he’s a fan of your work and has a proposition for you. ![]() First of all, why does Burke reveal his evil scheme to the first yahoo who walks into town according to Tenpenny, he is supposed to be very competent at his job, talk about Informed Ability. ![]()
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